Mafia: The Old Country
Uncover the origins of organized crime in Mafia: The Old Country, a gritty mob story set in the brutal underworld of 1900s Sicily. Fight to survive as Enzo Favara and prove your worth to the Family in this immersive third-person action-adventure.
Studio: Hangar 13, 2K Czech
Engine: Unreal 5
Team size: 200+
Development duration: 2023-2025
Role: Technical Cinematic Designer
Main Responsibilities
Developed and implemented technical features in Unreal Engine 5 to support the player's cinematic experience.
Acted as the bridge between the cinematic department and the design department.
Created systematic tools and documentations to help developers with their daily cinematic pipelines.
Polished and solved bugs related to cinematic systems.
Collaborated with multiple departments across the studio and acted as the contact person for cinematic tech support.